Assault Rifle to M4A1 Carbine Mod - By Cocknose

Original mod by Nitem4re found here " http://www.fallout3nexus.com/downloads/file.php?id=3124 "

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Description:

This mod remodels the American Assault Rifle to being a M4A1 Carbine and 
also give it a new sound. The reason I created this mod is because this 
gun is used by the US army, so as the US was at war in Fallout Lore. 
I think that it is reasonable to assume that they be common even after 
nuclear war. It also ties in with withthe fact that you find this weapon
near army trucks and barracks'. I don't like introducing a new, perfectly
clean gun to the waste land so that is why I used this texture as it does
not look perfectly clean but its by no means dirty and so sould fit in 
whatever your taste.

There are 2 versions of this mod, one does not edit the in game values of
this gun (i.e. damage, spread, etc.) which improve this gun and one that 
does not change the values. I recommend that you use the one which does 
edit the value as they are by no means overpowered and brings the American 
Assault Rifle in line with the Chinese Assault rifle. It does this in a 
creative way that should fit in with the real values for a M4. It is more 
accurate and fires faster than the chinese assault rifle but is less powerful.
So its DPS is less then that of a Chinese Assault rifle but it is far more 
accurate than it.

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Installation:

1. Unzip the M4A1_Carbine file but not directly into the fallout 3 data folder.
2. Open the unziped folder.
2. Drag and drop the M4A1_Carbine.esp or the M4A1_Carbine_No_Stats_Change.esp into your fallout3 data folder.
   Default location " C:\Program Files\Bethesda Softworks\Fallout 3\Data ".
3. Drag and drop the meshes folder into your fallout3 data folder.
4. Drag the texture folder into the fallout 3 data folder.
5. Drag the sound folder into the fallout 3 data folder.
6. Download install and activate ArchiveInvalidation Invalidated! if you have not already.

 Now open up the data files from the fallout launcher and put a tick in the box beside M4A1_Carbine.

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Uninstall:

1. Remove M4A1_Carbine.esp from your Fallout 3 Data folder.

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Compatibility:

This plugin only edits the American Assault rifle and does not edit the Chinese Assaultr rifle.
So as long as no other mod edits American Assault Rifle no problem should arise, even then as long as it
loads up after an incompatible mod there should be no problem. If any problems arise, feel free to contact me at Fallout 3 Nexus.

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Credit:

Most of the credit for this mod should go to Nitem4re and his team for creating the models for this gun. I mearly changed it so 
that it was the American Assault Rifle that was edited which involes little to no work on my part.

So any credit must be given to Nitem4re's original mod found here;

 " http://www.fallout3nexus.com/downloads/file.php?id=3124 "

 for making this spectaclular looking gun.

Credit for Nitem4re's original mod;

Original version: Shaban, Ankalar, Stoke, Twinke Masta
Sounds: xLongWayHome
Weapon sounds tutorial: CrazyAce

Fallout 3 port:
Nite/m4re



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Usage:

This is, for the most part, not my mod.

I did not make any of the models, sounds, textures or meshes, so any use of these models are strictly down to Nitem4re's discretion.

Original mod found here " http://www.fallout3nexus.com/downloads/file.php?id=3124 "

I do not care what you do with the M4A1_Carbine.esp or the M4A1_Carbine_No_Stats_Change.esp file.
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