1.2 beta 2
- support for 1.7.3 german nogore runtime
- preliminary Get/SetHair/Eyes/HairLength
- fix crash bug with form list add/remove

1.2 beta 1
- enabled plugin manager

1.1 beta 9
- support for 1.7.0.3

1.1 beta 8
- fose_loader properly handles when large address aware flag is set on fallout3.exe
- support for 1.6.0.3

1.1 beta 7
- support for cs 1.5.0.19

1.1 beta 6
- support for 1.5.0.22

1.1 beta 5
- fix TileValue::SetUIFloat

1.1 beta 4
- support for 1.4.0.6 (alternate release)

1.1 beta 3
- support for 1.0.0.15

1.1 beta 2
- support for 1.4.0.6 (initial release)

1.1 beta 1
- fix label/goto crashes

1.0
- Official public release

1.0 beta 5
- remove compatibility for Fallout 1.0.0.15
- add SetBaseItemValue, SetHealth
- change version numbering scheme to 0.major.minor.beta
- Add GetFOSEBeta returning beta portion of version
- fix bugs in ListAddForm, RemoveScript, GetClipRounds, SetWeaponHandGrip, SetWeaponAttackAnimation
- use more generic object parameter type in GetType, GetHealth, CompareNames,
SetName, SetHealth, most list form functions, TempCloneForm, IsClonedForm,
GetSourceModIndex, most Script functions, IsFormValid

1.0 beta 4
- add support for Fallout 1.1.0.35

1.0 beta 3:
- reference walking functions (GetFirstRef, GetNextRef, GetNumRefs)
- basic UI functions (GetUIFloat, SetUIFloat, SetUIString)
- bugfix for looping functions on Vista
- GetGameLoaded,GetGameRestarted
- form list replace functions
- math fnctions
- integer bit manipulation functions

1.0 beta 2:
- looping functions
- mod info functions
- game setting and ini functions
- more weapon funcions
- GetEquippedObject
- Form List removal functions

1.0 beta:
- initial beta release
- basic input functions
- basic weapon and item functions
- basic console debug functions
- some console functions exposed for scripts
- alternate injection method with (hopefully) higher compatibility
- not for use in released mods!