Josef Grey's Makeup Face Retexture v1.03
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CHANGELOG:

-v1.01: Edited the lipstick shape; Remade the highlights and specular map of the lips for
        a more realistic shine and added texture.  In addition, the normal map is now DXT5
        for a higher quality specular map.
-v1.02: Added the specular map to headhumanf10_n.dds. The specular highlights (lipstick 
        shine) will now work properly for all presets.  Thanks to shodan44 at
        fallout3nexus.com for figuring out how to correct this error.  If updating from 
        v1.01, don't forget to add the new line to your archiveinvalidation.txt file.  
-v1.03: Repainted the lips entirely in both the diffuse and specular maps for a much more
        realistic look.  The face texture has been enlarged to 2048x2048 resolution and 
        edited for improved quality.  Note that the included PSD file is 1024x1024.


DESCRIPTION:

This mod is a face retexture for female characters that adds some much needed beautification
to FO3's "Plain Jane" type females. 

The textures add the following:
- Better eyebrows
- Eyeshadow/Eyeliner
- Lip gloss


INSTALLATION:

1. To apply the textures, you'll need to add the following file paths to your
   ArchiveInvalidation.txt file: 
   - Textures/Characters/Female/headhuman.dds
   - Textures/Characters/Female/headhuman_n.dds
   - Textures/Characters/Female/headhumanf10_n.dds

2. Put the files headhuman.dds, headhuman_n.dds, and headhumanf10_n.dds into the correct 
   folder within your Fallout 3 folder.  The file path should look like:
   - Data\Textures\Characters\Female\files go in here.

3. Make sure that your FALLOUT.ini is set to invalidate older files. To do this go into the
   FALLOUT.ini file located in the MyDocuments\MyGames\Fallout3 folder and set the line of
   code that reads
   - bInvalidateOlderFiles=0
   to the following:
   - bInvalidateOlderFiles=1


CUSTOMIZING THE TEXTURE:

Note; The following isn't necessary to get the mod to work, however Fallout 3's Face Gen 
system WILL change the color of the texture once applied, mainly due to the tints that it
applies to the character's skin.  This is currently UNAVOIDABLE and can only be worked 
around by either adjusting your character's skin tone or by editing the color of the makeup.
For example, on my character the makeup in the .dds I've included looks quite red, whereas
it is more a purple-ish hue when looking at it in the .dds file.  Another factor that comes
into play with this is the nature of the DXT compression for making the .dds file.  It
tends to lose color information when saving.

I have included within the mod folder the .PSD (Photoshop Document) that I painted the 
texture in so that the user can modify it to his or her liking.  I have set it up so that 
the user can change the hues of the makeup easily by simply adjusting the hue of the 
proper layer.


DISCLAIMER:

Send me a PM or an e-mail at joeshelton0001@yahoo.com if you want to use these textures for
anything other than your personal use (i.e. for a modification of your own). 


OTHER MODS BY AUTHOR:

Josef Grey's 'Night' Recon Armor: http://www.fallout3nexus.com/downloads/file.php?id=314
Josef Grey's 'Kozaburo' Hair Style for FO3: http://www.fallout3nexus.com/downloads/file.php?id=749   